I've started work on the prototype for Swordsong, a top-down ceremonial combat game which blends Nidhogg's tight character control with popular physics-based approaches to melee combat.
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bienjensu's blog
The first devlog of Swordsong.
I've started work on the prototype for Swordsong, a top-down ceremonial combat game which blends Nidhogg's tight character control with popular physics-based approaches to melee combat.